bercomputer.blogg.se

Corner case for fpga simulation
Corner case for fpga simulation




corner case for fpga simulation
  1. #Corner case for fpga simulation full#
  2. #Corner case for fpga simulation software#

Systems like this can run in the hundreds of KHz, typically out-pacing RTL-level simulation by three orders of magnitude. Mapping designs from a simulation environment to an FPGA prototype provides a high-performance, cycle-accurate test environment.

  • Simulation acceleration: RTL-level simulation alone can be prohibitively slow for verifying large designs.
  • This approach can prevent issues from surfacing during integration. This can be a very effective methodology, especially when separate teams are developing IP blocks independently. The use of transactors allows mapping designs block-by-block and verifying each block against its RTL-based simulation.
  • Block-level prototyping: Mapping an entire design to an FPGA prototype can be challenging, especially when a large number of devices is needed.
  • #Corner case for fpga simulation software#

    Tying together the programmer’s development environment with the target platform from the hardware team allows the software to be developed earlier in the design cycle, and provides a way for each group to validate their changes against the work of the other team. Utilizing an FPGA with a transaction-level link to an ESL (electronic system level) design environment offers an effective solution. It may be hard to access all the high-level models needed to implement a virtual platform capable of running software.

  • Early software development: The ability to run software at the earliest stage possible is becoming more important.
  • #Corner case for fpga simulation full#

    A transactor interface allows behavioral models to be co-simulated with RTL models, thereby exercising the full system regardless of the abstraction level or language used to define the different blocks. But new systems are typically built upon the foundation of existing IP, often available in RTL.

  • Algorithm/architecture exploration: When a new system is developed, behavioral models are created to explore different algorithms and architectures.
  • A prototype combined with a transactor interface makes a range of interesting applications possible throughout the design flow: Also, coupling this to a PCIe interface supporting transfer speeds up to 500 megabytes/second provides a perfect development platform for data-intensive applications.Ī system like this allows designers to maximize the benefits of FPGA-based prototypes much earlier in the design project for algorithm validation, IP design, simulation acceleration, and corner case testing. The software-to-AXI transactor offers new flexibility to designers building ARM-based systems. There are two key parts to this: an AXI-to-PCIe bridge that connects to a host computer, and a C-API that communicates to the design through the bridge. One example of this is the ProtoBridge system from S2C, which supplies a transactor interface between a software program and the world of AXI-compliant hardware. Transactors offer a way to communicate between software running on a host machine and an FPGA-based prototyping platform that often includes memories, processors, and high-speed interfaces. The latest systems now provide transaction-level interfaces - often referred to as “transactors” - that bridge the abstraction level between behavioral models and live hardware. But what about cases where portions of the design are still only available as behavioral models in descriptions such as C++ or SystemC?įPGA-based prototypes to the rescue… again This solution is well-suited to designs fully rendered in RTL that can be mapped to an FPGA. With this kind of power, these systems are used for a wide range of tasks, including design integration, system verification, and software development (see also Big Design - Small Budget?). Today’s FPGA prototypes represent muscular platforms for developing ultra-large systems running at blistering speeds. Viewed as finicky boards covered with rows of devices and bristling with cables, they were relegated to back rooms where engineers would endlessly tinker with them in a desperate effort to bring up designs of limited size and complexity. It wasn’t all that long ago that FPGA-based prototypes were the sole province of hardware designers and lab technicians. Continuing the discussions we began by considering the Five Challenges to FPGA-Based Prototyping, we’ll now take a look at some recent functionality this is now available with the most sophisticated prototyping platforms.






    Corner case for fpga simulation